In Colony, each player constructs and upgrades buildings, while managing resources to grow their fledgling colony. In a clever twist, dice are used as resources, with each side/number representing a different resource. Some resources are stable, allowing them to be stored between turns, while others must be used right away. Buildings provide new capabilities, such as increased production, resource manipulation, and additional victory points. Using dice-as-resources facilitates a dynamic, ever-changing resources management mini-game while players work to earn victory points by adding building to their tableau on their way to victory.
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Addictive Engine-Building using Dice as Resources
In Colony, you’ll try to acquire specific cards that will increase the value (VPs) of your Colony, while at the same time increasing your Colony’s capabilities. Cards are purchased by using the face value of each die as a different resource.
- Use dice as resources to purchase buildings (cards) to expand your colony
- Each game uses only 7 kinds of cards of the 28 available, for incredible variability each game
- Free iOS customizable setup app
- Strategic and fun engine-building with multiple paths to victory
- 1-4 players, Ages 13 and up
166 double-sided building cards, each with a unique regular (1.0) and upgraded (2.0) side. And they’re organized to fit perfectly in a great custom insert, so setting up and tearing down each game is simple.
Colony Playthrough and Review
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