It is a time of unrest in 1920s Europa. The ashes from the first great war still darken the snow. The capitalistic city-state known simply as “the factory,” which fueled the war with heavily armored Mechs, has closed its doors, drawing the attention of several nearby countries. Scythe is a board game set in an alternate-history 1920S period. It is a time of farming and war, broken hearts and rusted gears, innovation and Valor. In scythe, each player represents a fallen leader attempting to restore their honor and lead their faction to power in Eastern Europa. Players conquer territory, enlist new recruits, reap resources, gain villagers, build structures, and activate monstrous Mechs.


Scythe (2016 Stonemaier Games), by designer Jamey Stegmaier (Viticulture, Euphoria) and beautifully illustrated by Jakub Rozalski (Hero Brigade) was the “Golden Ace” Expert winner in Cannes this year. It was also a Swiss Gamers Award Winner and voted the Golden Geek “Game of the Year” in 2016. Scythe is for 1-5 players (it has a good solo mode) ages 14+ and takes around 90 to 120 mins to play. While the rules are well laid out and game play moves along quite smoothly, this is an engine-building style game for more seasoned gamers with very little luck involved overall.

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